I have been busy the last week looking at the Eldritch spells from Heroic Fantasy. It’s interesting the nuance in the system where some elements are shifted around to alter the flavour of the spells. I never looked deeply at in the past (disinterested as I am in corruption as a core mechanic) but the more I look at it the more I like the changes to the spells.
I am trying it out in my current games, but I use the alternate arcane progression from Axioms 7 and find it works well to make part caster more worthwhile in my games. As such I needed alternate Eldritch progressions for Eldritch 2 “half” builds and Eldritch 3 “delayed” builds.
Here are the current versions I quickly made for the Gnomium Loremaster and Bugman Ovate in one of my groups (improving saving throws in both and buying off corruption so they gain no proficiencies). They both dip a little around level nine but I’m trying not to mess up the progression steps in these builds.
Alternate Spell Progression: Eldritch 2
Alternate Spell Progression: Delayed Eldritch 3
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